Alpha Build V2
Where are my grandbabies? » Devlog
PLAYER EXPERIENCE GOALS
Art
Inspired Questions Does the art and color work with the story of the game? PEG |
Design
Inspired Questions Does the design work with the story of the game? PEG The player feels a sense of control, objectives are clear and present enough challenge to keep the player engaged with gameplay. |
Game play
Inspired Questions
Does the gameplay keep you engaged and interested? PEG The gameplay is engaging enough for the player. |
Files
Game Version 2 Play in browser
Nov 08, 2019
Where are my grandbabies?
Status | Prototype |
Author | JJ5769 |
Genre | Visual Novel |
More posts
- Extra Content to added for Story.Nov 01, 2019
- Short Term GoalsOct 24, 2019
- Rework CharacterOct 22, 2019
- Dialogue FixesOct 18, 2019
- Screenshots also first buildOct 10, 2019
- Alpha BuildOct 10, 2019
- Main Background Concept Art Round 2Sep 24, 2019
- Character Concept Art Round 2Sep 23, 2019
- Text and Option Box ConceptSep 13, 2019
Comments
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What can I say, I am really enjoying the growth in clever storytelling here. Everything from little clickable props to character language and tone is hitting the mark. Each environment has it's own flavor of experience, from playing with the phone out in the park to clicking my notes at home. Wonderful work here pushing story! Keep it coming.
It's time to push that dialog, looking forward to seeing what you do.